The WEntre Capacity-Building Project is a three-year initiative running until November 2026, aimed at advancing women entrepreneurship in Egypt. The project focuses on the co-design and development of training curricula aligned with European frameworks such as ENTRECOMP and EQF standards. It includes capacity-building initiatives such as workshops and master trainer programs, supporting the project's objectives of empowering women, bridging skill gaps, and fostering sustainable cooperation between VET providers and stakeholders. The initiative contributes to strengthening institutional capacities and promoting inclusive socio-economic development.

Wentre

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The QA-HEVET project is a 2.5-year initiative, concluding in January 2025, aimed at enhancing quality assurance systems by aligning the EQAVET and ESG frameworks. This is to enhance the quality assurance systems of both: Higher Education Institutions and Vocational Education and Training Providers, according to EU wuality assurance frameworks (ESG & EQAVET). The project focuses on facilitating the co-creation of comparative analyses, self-assessment tools, and recommendations for aligning higher education and vocational education quality standards. It resulted in the development of an innovative self-assessment tools-the Quick Scan tool. The initiative contributes to improving educational quality, fostering mutual understanding, and supporting institutional advancements across partner countries.

Qa hevet

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

DEMcare4all

The DEMcare4all project was a 2-year initiative, which concluded in August 2024, focused on promoting intergenerational activities to support caregivers of people with dementia as well as demented people themselves. The project involved the development and implementation of training programs and educational materials designed to enhance the skills of caregivers and improve the well-being of demented people. It facilitated collaborative activities between demented people, their caregivers as well as children and teenagers from the family. It also introduced innovative approaches to address the challenges faced by caregivers and those they support. The initiative aligned with its objectives to foster social inclusion and enhance community support systems for dementia care.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The HealthCare4ASD project was a 2-year Erasmus+ initiative concluding in December 2023, aimed at addressing the skills gap among healthcare professionals in managing patients with Autism Spectrum Disorder (ASD). The project focused on developing an innovative curriculum, training resources, and a roadmap for integrating ASD training into vocational education and training (VET) systems. It facilitated collaborative activities, supported the creation of educational materials, and worked toward enhancing healthcare services for ASD individuals while promoting social inclusion and professional upskilling in the healthcare sector.

Healthcare4ASD

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The WIFI project was a 2-year Erasmus+ initiative, which concluded in November 2023, aimed at combating illiteracy by fostering basic skills through thematic workshops centered on manual production and daily life activities. The project focused on developing innovative pedagogical content and tools and creating and piloting workshop models tailored to the needs of illiterate adults in Europe. It empowered participants with skills essential for social inclusion and employability while enhancing trainers' methodologies to address illiteracy effectively.

WIFI

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The iSurvive project was a two-year Erasmus+ initiative, which concluded in May 2023, aimed at enhancing digital education readiness by equipping higher education lecturers with the tools to design engaging online content. The project focused on developing key outputs, including a comparative study, a guide on pedagogical principles, an interactive content creation roadmap, and a Massive Open Online Course (MOOC). These efforts significantly improved the quality of online learning, fostered digital inclusion, and provided innovative resources to address the challenges in remote education brought to light by the COVID-19 pandemic.

iSurvive

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The GameLearn project was a two-year Erasmus+ initiative that concluded in March 2023, focusing on advancing digital education in European schools through game-based learning methodologies. The project developed innovative outputs, including a comprehensive MOOC for educators, a curriculum integrating digital game-based teaching techniques, and pilot tests across multiple partner countries. It aimed to foster digital competency among educators, engage students through interactive learning paths, and bridge the gap between traditional and digital education approaches.

GameLearn

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

The "Understanding EU" project is a two-year Erasmus+ initiative concluding in 2026, aiming to simplify EU legislation and principles to foster greater citizen engagement and participation in democratic processes. The project focuses on developing innovative educational tools, including Knowledge Bits and a Digital Lexicon, to make EU-related content accessible in easy language. These efforts contribute to improving public understanding of the EU and encouraging active involvement in democratic processes.

Understanding EU

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Collaboration with UNESCO's International Institute for Educational Planning

IIEP

Between 2019, when Minds Bridge was established, and 2021, multiple collaborations were undertaken with IIEP-UNESCO to enhance educational planning and provision. These projects included contributions to qualitative and quantitative data analysis, translation of key documents, and preparation of workshop materials. As an example, Esraa Salim played a key role in the study "Teacher management in refugee settings: UNRWA schools in Jordan". These efforts supported the development of robust educational frameworks, empowering policymakers and stakeholders to make informed decisions for sustainable educational improvement.

Collaboration with Green Line Consult on UNESCO's Labor Market Studies Project

Minds Bridge collaborates with the Egyptian partner Green Line Consult on an ongoing UNESCO project focused on labor market studies for women's economic empowerment in four Egyptian governorates. Minds Bridge provides essential support in conducting quantitative and qualitative statistical analysis, as well as preparing comprehensive reports. These efforts contribute to advancing women’s participation in the labor market and fostering economic opportunities in the targeted regions.

Green Line Consult